Senior Rendering Engineer
EligibilityRemote, United Kingdom only
Languages
Metal/DirectX 12/Vulkan/GNM/GNMXC++HLSL/MSL/GLSLUnreal Engine
Salary not disclosed
Company profile
MPG is a co-development and full-development studio that partners with the leading video game studios on their custom engines: new rendering features, high performance and graphics systems that scale across AAA games, real-time simulation and XR. You'll work deep in proprietary codebases on PC, current-gen consoles and Mac, writing low-level engine code against DirectX 12, Vulkan and Metal. No editor scripting, no glue work. This is frame-time engineering of the kind we delivered on Starfield and other technically demanding projects.
2 open roles