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Nexters

UI Artist

RemoteNot specified
Published
Role
Design
Experience
Senior
Employment
Full-time
Company size
Enterprise
Salary not disclosed
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The listing doesn't say where it hires from. Check the description or the employer's site before applying.

No BS summary

Experienced UI Artist for mobile midcore games, working on Hero Wars Alliance. Must know game UI, visual design principles, Photoshop and Figma. Remote worldwide or office/relocation in Cyprus, Armenia, or Kazakhstan.

Core skills

PhotoshopFigmaGame UI

Optional skills

Unity

What you'll do

  • Design and produce game UI assets including HUDs, menus, meta-game screens, pop-ups, icons, buttons, and in-game overlays
  • Develop and maintain a cohesive UI visual style aligned with the game's art direction, genre expectations, and target midcore audience
  • Collaborate with UX designers and game designers to turn wireframes and gameplay requirements into readable and engaging interfaces
  • Optimize UI visuals for multiple resolutions, aspect ratios, and mobile device performance
  • Identify and resolve visual, technical, or usability issues related to UI during development and post-launch
  • Design and produce high-quality game UI assets including HUDs, menus, meta-game screens, pop-ups, icons, buttons, and in-game overlays
  • Collaborate with UX designers and game designers to turn wireframes and gameplay requirements into clear, readable, and engaging interfaces

What they require

  • Strong understanding of visual design principles: composition, color theory, typography, contrast, and visual hierarchy
  • Ability to create clear, readable, and aesthetically consistent UI for complex game systems and long play sessions
  • Experience designing UI for different game states: gameplay, meta, menus, pop-ups, tutorials, and live events
  • Skill in creating icons, UI elements, and interface graphics that communicate functionality intuitively
  • Understanding of genre conventions and player expectations in midcore games
  • Basic understanding of UI implementation concepts: anchors, layouts, states, layers, and resolution scaling
  • Autonomy and proactiveness
  • Experienced and creative UI Artist
  • Strong understanding of visual design principles including composition, color theory, typography, contrast, and visual hierarchy
  • Experience designing UI for different game states including gameplay, meta, menus, pop-ups, tutorials, and live events
  • Basic understanding of UI implementation concepts including anchors, layouts, states, layers, and resolution scaling

Benefits

  • Healthcare or medical care compensation, including dental service
  • Basic medical care program for family members when working from official locations
  • Paid vacation days
  • Sick leave
  • Work from offices or from home
  • Sports activities in official locations including yoga, football, and volleyball
  • Relocation package for official locations
  • Online English language courses
  • Greek and Armenian language lessons for employees in Cyprus or Armenia
  • Participation in game jams, hackathons, conferences, and meetups
  • Support for employees' social initiatives and charity projects
  • Sports activities in official locations, including yoga, football, and volleyball
  • Support for game jams, hackathons, conferences, and meetups

Nexters is an international game development company that strives to introduce the joy of core gaming experiences to casual players. Nexters is part of the GDEV holding, which includes Nexters, Cubic Games, Royal Ark, and Game Gears studios.

GamingMid-sizenexters.com

Details

Apply routeUnknown
Salary not disclosed