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Forgotten Empires

Technical Designer (Remote) - Talent Pipeline

RemoteSpain, Czechia, Bulgaria +3 more only
Published
Role
Design
Experience
Mid
Employment
Contract
Company size
Mid-size
Salary not disclosed
Check eligibility

Open to ES, CZ, BG, RS, MK, GB only. Set where you work from to check your eligibility.

No BS summary

Forgotten Empires is building a talent pipeline for Technical Designers for 2026. This is not an active opening but an opportunity to join a curated network for future projects. The role involves using Unreal Engine 5 knowledge to design gameplay, narrative, and mechanical elements, and implementing gameplay components using Blueprint scripting and Sequencer.

Core skills

Unreal Engine 5Blueprint

Required skills

Sequencer

Required languages

English B2

What you'll do

  • Designing strong gameplay, narrative, and mechanical elements to create a full game experience.
  • Designing captivating experiences that push the boundaries and deliver innovative gameplay.
  • Leading the implementation of important gameplay components from beginning to end, utilizing skills in general Blueprint scripting, Sequencer, and other UE systems.
  • Collaborating closely with design leaders to develop and refine engaging gameplay experiences.

What they require

  • 2+ years of game design experience in the industry, working with Unreal Engine 5 experience in a design or tech design capacity
  • Self-motivated and proactive in identifying design and technical issues, with a willingness to seek assistance when necessary.
  • Proficiency in visual scripting languages, particularly UE Blueprints (with at least 2 years of experience).
  • Proven ability to create functional prototypes.
  • Strong communication skills in conveying your vision with other stakeholders on the team
  • Ability to adhere to design guidelines and ability to write design documentation.
  • Ability to balance design ambition within production constraints and meet deadlines.
  • Ability to interpret and integrate constructive feedback.
  • Anticipate, identify, and articulate problem areas and develop solutions.
  • Experience working in a team environment.
  • B2 English level – conversational and written.
  • Preferred: Player/Design experience with strategy games is a plus.

Benefits

  • competitive employment packages to suit your individual circumstances.

Game Development

🇺🇸 United StatesGamingMid-size

Details

Visa sponsorshipNo
Salary not disclosed