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Canonical
Canonical

Staff Design Engineer - Cloud Networking UX

RemoteEMEA
Published
Role
Design
Experience
Staff
Company size
Enterprise
Salary not disclosed
Check eligibility

Open to Anywhere in EMEA. Set where you work from to check your eligibility.

No BS summary

Staff-level UX/product designer with 8+ years in B2B/enterprise products. Must understand cloud computing and networking fundamentals, design for developers/ops teams, and be based remotely in EMEA. Needs strong user research, information architecture, communication, and ability to travel internationally twice a year.

What you'll do

  • Defining and driving the UX strategy for cloud networking products across Canonical's portfolio
  • Designing intuitive interfaces for highly complex networking concepts that rethink VPCs, subnets, routing tables, security groups, load balancers, and network observability
  • Creating and evolving design systems and patterns that scale across multiple products and platforms
  • Conducting user research with DevOps engineers, network administrators, SREs, and cloud architects to understand their workflows, pain points, and mental models
  • Building prototypes and high-fidelity designs using Figma or similar tools
  • Creating experiences for network troubleshooting, monitoring, and observability
  • Working on both GUI and terminal-based user experiences, understanding that our users span from UI to CLI preferences
  • Mentoring designers and contribute to design culture across Canonical
  • Owning one of our working groups to enable Canonical design’s horizontal efforts

What they require

  • Exceptional academic track record from both high school and university
  • Bachelor’s or equivalent in User Experience, Design, or STEM or a compelling narrative about your alternative chosen path
  • 8+ years of experience in product design, UX design, or interaction design, with a strong portfolio of B2B/enterprise products
  • Solid understanding of cloud computing and networking fundamentals, experience designing for developers and operations teams, and their workflows
  • Strong information architecture skills and can organize complex systems into clear, navigable structures
  • Experienced in user research methodologies and can translate findings into actionable design decisions
  • Excellent communication skills and can articulate design rationale to both technical and non-technical audiences
  • Self-motivated, organized, and comfortable working in a distributed, remote-first environment
  • Knowledge and passion for the intersection of user experience, technology and design
  • Commitment to continuous learning and improvement - curious, flexible, scientific
  • Result-oriented with a drive to finish work and celebrate success
  • Ability to travel internationally twice a year, for company events up to two weeks long

Benefits

  • Competitive base pay
  • Certain roles are also eligible for additional benefits and rewards including annual bonuses and sales incentives based on revenue or utilisation
  • Fully remote working environment - we’ve been working remotely since 2004!
  • Personal learning and development budget of 2,000USD per annum
  • Annual compensation review
  • Recognition rewards
  • Annual holiday leave
  • Parental Leave
  • Employee Assistance Programme
  • Opportunity to travel to new locations to meet colleagues at ‘sprints’
  • Priority Pass for travel and travel upgrades for long haul company events

London-based software company, developer of Ubuntu

Open Source SoftwareEnterprisecanonical.com/

What people say about this company

3.6/ 5

  • Employees appreciate the company's commitment to open-source software and its impact on the tech community.
  • Many enjoy the flexibility of remote work and the work-life balance offered.
  • Some reviews mention a lack of clear career progression and development opportunities.
Salary not disclosed