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Liquid Development

Senior Material Artist - Talent Pool (2026 Opportunities)

RemoteMexico only
Published
Experience
Senior
Employment
Contract
MXN 40k–MXN 45k/mo
Check eligibility

Open to MX only. Set where you work from to check your eligibility.

No BS summary

Liquid Development is building a talent pool for exceptional Senior Material Artists for 2026 opportunities. This is not an active opening but a way to join a curated network for future projects.

Core skills

Substance DesignerSubstance Painter

Required languages

English B2 or higher

What you'll do

  • Create and maintain a wide range of PBR materials and surface treatments that support and elevate the project's visual direction
  • Build and manage Substance Designer graphs for both tileable materials, trims, and surface detail
  • Collaborate with Environment Artists to ensure materials are integrated consistently and effectively across in-game environments
  • Contribute to the development and documentation of material workflows, standards, and libraries
  • Track and address material-related bugs during production and post production

What they require

  • A strong portfolio with recent work demonstrating an artistic approach to material and surface creation across a variety of styles and real-world surface types (must submit to be considered)
  • 6+ years of experience in AAA video game production with at least one shipped title
  • Strong grasp of composition, color theory, and the physical properties of real-world surfaces
  • Solid understanding of PBR workflows and material creation pipelines
  • Technical proficiency in game art workflows including UV layout, texel density, and texture optimization

Benefits

  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Work Fully Remote
  • Comprehensive statutory benefits: social security, 12 days of annual leave, 30 days' Christmas bonus, and a 25% vacation premium (for MX applicants)
  • After 3 months: Major and minor medical insurance, Savings fund, Grocery vouchers ($1244.88 MXN) (for MX applicants)

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best.

Video Game
MXN 40k–MXN 45k/mo