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Redux Games

Senior Game Designer - Redux Games

RemoteNot specified
Published
Role
Design
Experience
Senior
Company size
Enterprise
Salary not disclosed
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The listing doesn't say where it hires from. Check the description or the employer's site before applying.

No BS summary

Опытный мобильный гейм-дизайнер (Senior) с акцентом на монетизацию (IAP, Battle Pass, события). 3+ года в мобильной гейм-дизайне, минимум 2 года с фокусом на монетизации; умеет работать с метриками (ARPU, LTV, conversion) и запускать A/B тесты. Удалённая работа, гибкий график.

Core skills

monetization

Required skills

game economy designmonetization (IAP, Battle Pass, offers)A/B testingmetrics analysis (ARPU, LTV, conversion)game design documentationplaytesting

Optional skills

IDLE game experiencecombat mechanicsdirect character controlproducer backgroundUA collaboration experience

What you'll do

  • Design and balance game economy: currencies, resources, consumption loops
  • Develop monetization mechanics: IAP, offers, Battle Pass, events
  • Analyze key metrics (ARPU, LTV, conversion), generate hypotheses and run A/B tests
  • Design progression systems with organic monetization touchpoints
  • Write GD documentation, work closely with the team, playtest builds
  • Research the market and adjacent genres to find ideas others aren't looking at
  • Own your features end-to-end: drive feedback, set up meetings, track results yourself

What they require

  • 3+ years in mobile game design, with 2+ years focused on monetization
  • You've worked across different genres — you're genuinely curious about games
  • You work confidently with data: you read metrics yourself and form your own hypotheses
  • You can show real cases of ARPU, conversion, or LTV growth
  • You bring ideas proactively — you don't wait to be told what to do
  • You move fast: from hypothesis to test in days, not months
  • Preferred: Experience with IDLE games, combat mechanics, or direct character control
  • Preferred: Combined GD / Producer background
  • Preferred: Experience working with UA teams

Benefits

  • Flexible schedule, no time trackers
  • Remote work
  • Compensation for training, online English lessons, equipment provided as needed
  • 21 working days of vacation + 2 days off + 3 sick days
  • 2-week winter break, plus extra time off around Easter

Redux Games is one of the studios whose cool games SayGames publishes. The team is the creator of My Perfect Hotel and launched Lost Prison — Shelter Survivor in 2025.

GamingEnterprise
Salary not disclosed