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Ghost Story Games

Senior Designer

RemoteUnited States only
Published
Role
Design
Experience
Senior
$107.1k–$158.5k/yr
Check eligibility

Open to US only. Set where you work from to check your eligibility.

No BS summary

Ghost Story Games is seeking a talented remote Senior Designer to join us on Judas, the highly anticipated game led by Ken Levine (System Shock 2, BioShock series). Unique in its creative vision, Judas is also built upon novel technology by which the visual world, gameplay, and story unfolds in meaningful, dynamic ways.

Optional skills

Unreal 4Perforce

What you'll do

  • Primary ownership for the design, prototyping and fostering of one or more core gameplay systems, including player mechanics, world simulation and / or AI.
  • Lead, coordinate and participate in collaborative, interdisciplinary sub-teams to implement and balance gameplay features from initial design to final polish.
  • Author, revise and provide feedback on internal design documentation, including feature specifications and implementation guides.
  • Collaborate with the design team to incorporate systems into level gameplay and maintain overall balance between multiple gameplay systems.
  • Continually iterate, balance and tune features and gameplay based on feedback from design leads, QA and playtesting.

What they require

  • 10+ years of design experience on PC or console games in a systems design capacity.
  • Have worked on projects throughout the entire production cycle, from concepting through ship.
  • Strong skills in design/scripting.
  • Ability to work independently to diagnose and solve problems; to work within a schedule; and to deliver effectively to deadlines.
  • Excellent communication, collaboration, interpersonal and organizational skills.
  • Familiarity with highly systemic games with procedural elements.
  • Experience with design for shooters, immersive sims and/or action RPGs.

Benefits

  • bonus and/or equity awards
  • full range of medical, financial, and/or other benefits

Ghost Story Games is a self-publishing game development studio founded by Ken Levine (Creative Director of System Shock 2, Bioshock, and Bioshock Infinite) and former Irrational Games developers. The studio’s mission is to create narrative-driven experiences rooted in immersive world building and gameplay.

Game Development
$107.1k–$158.5k/yr