Skip to main content
Surge

RL Environments Architect

RemoteUnited States only
Published
Role
AI / ML
Employment
Full-time
Salary not disclosed
Check eligibility

Open to US only. Set where you work from to check your eligibility.

No BS summary

RL/simulation architect for building agent training environments and simulators. Needs experience with RL environments or simulators, reward design, QA/data quality, observability, and cross-functional research/engineering work. US remote only.

Core skills

Reinforcement LearningSimulation

What you'll do

  • Architect a modular environment framework with clear APIs, curriculum scaffolds, and configurable reward/termination schemas
  • Establish quality bars including coverage metrics, invariance checks, and trace audits for environment outputs and agent experience buffers
  • Instrument rich telemetry for episode rollouts
  • Mitigate reward hacking, mode collapse, and exploitable loopholes
  • Partner with researchers to translate real-world tasks into robust simulations, including synthetic data generators and evaluation suites

What they require

  • Experience building RL environments or simulators, such as custom physics, multi-agent systems, or tool APIs, with an eye for determinism, performance, and observability
  • Strong instincts for designing reward functions, scenario taxonomies, and QA pipelines that keep signals aligned and drift-free
  • Comfort collaborating across research and engineering to ship pragmatic, testable environments that evolve with model capabilities

Surge is building a platform that powers AI models in partnership with companies like Anthropic, Google, Microsoft, and Meta, combining human expertise with tools for scalable oversight, RL environments, and evaluations.

Details

Apply routeDom
Salary not disclosed