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Mythwright

Release Manager

RemoteEurope
Published
Role
Operations
Employment
Full-time
Salary not disclosed
Check eligibility

Open to Anywhere in Europe. Set where you work from to check your eligibility.

No BS summary

Release Manager with proven experience shipping games on console and PC. Must know console certification (Sony, Microsoft, Nintendo) and the Steamworks backend, depots and branches. Remote role open to UK & Europe only.

Core skills

Steamworks

Optional skills

Epic Games Store

What you'll do

  • Manage releases and submissions on Steam and other PC storefronts, as well as console certification and submission with Sony, Microsoft, and Nintendo.
  • Validate builds against platform requirements, and run the PC and console backends, depots, and branches so every build ships correctly.
  • Track cert requirements as they change and build repeatable checklists so submissions pass first time, using automation for build validation and backend configuration.
  • Conduct console compliance passes yourself or coordinate passes via a vendor.
  • Execute launch windows defined by marketing, coordinating developers and platforms so every title goes live correctly and on time across PC and console.
  • Own the day of launch runbook end to end, sequencing platform go live steps so nothing slips through the cracks.
  • Own the post launch update cycle for every title in the catalogue, maintaining the update cadence and managing certification and submission for every patch and update.
  • Coordinate fixes with developers, keep live builds current across every platform, and use automated workflows to deliver regular updates efficiently.

What they require

  • Proven experience as a Release Manager on shipped games you have personally released.
  • Strong console release and backend experience, including compliance and certification with Sony, Microsoft, and Nintendo.
  • Strong experience with the Steamworks backend, depots, branches, and build submission.
  • Excellent coordination and communication across developers and platforms.
  • Strong grasp of build pipelines, submission processes, and post launch update cycles.
  • Pragmatic, hands on approach, using emerging tools and automation to improve efficiency.
  • Ability to surface risks early and keep multiple titles on track at once.

Benefits

  • 2-week company summer break and 2-week winter break, in addition to normal holiday allowance.

Mythwright is a new games publisher, established by industry veterans with a proven track record of delivering successful titles. We care deeply about supporting creative teams and building long-lasting, collaborative relationships grounded in trust and shared vision. Our focus is on Steam, where we are curating a portfolio of Simulation, Management, Strategy, and adjacent niche games designed for passionate, highly engaged player communities. We believe in championing developers, supporting creative vision, and publishing games that earn lasting loyalty.

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Salary not disclosed