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Epic Games

Principal Technical VFX Artist

RemoteUnited States, Canada only
Published
Role
Design
Experience
Principal
$200.4k–$294k/yr
Check eligibility

Open to US, CA only. Set where you work from to check your eligibility.

No BS summary

Principal Technical FX Artist for Rocket League. Requires real-time FX portfolio, shipped titles, deep Niagara/Unreal Engine material system proficiency, shader authoring, and scripting (Python/Blueprint). Must understand GPU performance and optimization. Experience shipping multiple titles and live-service games is a strong plus. Houdini experience is a plus.

Core skills

NiagaraUnreal EngineVFX

Required skills

Material EditorHLSLPythonBlueprint

Optional skills

Houdini

What you'll do

  • Drive VFX systems and quality, design reusable, scalable solutions that support rapid iteration and long-term production across gameplay, cosmetics, and arena systems
  • Author outstanding real-time effects across a range of styles, from grounded and physical to high-energy and stylized
  • Collaborate with Tech Art and Programming to define performance budgets and hit them without sacrificing visual quality
  • Prototype and validate new VFX workflows
  • Set the quality bar, defining what "good" looks like for the team
  • Mentor and elevate artists across disciplines; raise the floor and the ceiling

What they require

  • Real-time FX portfolio required, shipped titles carry more weight than student work
  • Deep proficiency with Niagara and Unreal Engine's material system
  • Shader authoring experience (HLSL or Material Editor)
  • Scripting experience — Python, Blueprint, or equivalent; this is what separates a technical FX artist from a visual one
  • Strong understanding of GPU performance — draw calls, particle costs, memory — and a track record of optimizing without killing the look
  • A critical eye for timing, weight, and motion grounded in how things actually behave in the real world
  • Experience shipping multiple titles in the game industry
  • Experience on a live-service game is a strong plus
  • Houdini experience is a plus for candidates who work from simulation reference

Benefits

  • generous benefit plans
  • discretionary incentive programs

American video game and software developer

🇺🇸 United StatesGamingEnterpriseepicgames.com/
$200.4k–$294k/yr