Skip to main content
Moon Active

Monetization Artist

RemoteSpain only· UTC-2…UTC+4
Published
Role
Design
Experience
Mid
Employment
Full-time
Salary not disclosed
Check eligibility

Open to ES only · UTC-2…UTC+4. Set where you work from to check your eligibility.

No BS summary

Game UI artist with 3+ years in game UI, strong Photoshop/Figma/AI creative tools, and fluent English. Needs CET ±3 hours and experience with monetization UI is a strong advantage.

Core skills

Game UIMonetization UI

Required skills

PhotoshopFigmaAI creative tools

Required languages

English Fluent; required=true *требование схемы не поддерживает отдельный флаг*оригинал: Fluent English.

What you'll do

  • Create a playful, intuitive cohesive look & feel, and overall mobile game user experience.
  • Conceptualize, present and execute your ideas from A to Z.
  • Work collaboratively with other designers and cross-functionally with UX, engineering, and product management on the design and implementation of new game features.
  • Create and own the implementation of fun, engaging in-game events and other game content.
  • Design and deliver UI for in-game offers, promotional screens, and purchase flows (offer popups, sale banners, seasonal promotions).
  • Own the visual pipeline from brief to implementation, including asset handoff.
  • Maintain and evolve the UI component library and style guides to ensure consistency across features.
  • Rapidly iterate on A/B test variants - create multiple visual treatments and adapt based on performance data.
  • Collaborate closely with the monetization team on conversion-driven design decisions.
  • Participate in design reviews and contribute constructive feedback to peers.

What they require

  • At least 3 years of experience in game UI and understanding of game UI principles.
  • Hands-on experience designing monetization UI (offer screens, shop flows, promotional screens) - a strong advantage.
  • Familiarity with mobile game design patterns (LiveOps events, popups, progression screens).
  • Ability to work in a dynamic environment with quick decision-making within tight schedules.
  • Strong design, drawing, color, composition, and conceptual ideation abilities.
  • Comfort with data-informed iteration - ability to create variants and adjust based on A/B results.
  • Understanding of asset production constraints (texture atlases, file sizes, animation-ready layers).
  • Fluent English.
  • Required time zone CET +/- 3 hour.

Benefits

  • Super friendly and creative co-workers
  • Strong focus on your development

Moon Active is a mobile game development company behind games such as My Cafe and Coin Master.

GamingEnterprise
Salary not disclosed