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Epic Games

Lead Gameplay Designer

RemoteUnited States, Canada only
Published
Role
Design
Experience
Lead
Employment
Full-time
Company size
Enterprise
$144.5k–$212k/yr
Check eligibility

Open to US, CA only. Set where you work from to check your eligibility.

No BS summary

Lead Gameplay Designer with 5+ years of experience in live service games. Requires strong scripting and technical capabilities, preferably with Unreal Engine and the Ability System. Must demonstrate deep understanding of gameplay feel, player motivations, mechanics, and the LEGO player fantasy. Needs ability to translate high-level direction into actionable features and drive decisions independently.

Core skills

Unreal EngineGameplay Design

Required skills

scriptingAbility System

Optional skills

Ability System

What you'll do

  • Partner closely with design leadership, art, programming, animation, UX, audio, production, and QA to deliver high-quality features from concept through ship.
  • Own and iterate on gameplay systems, mechanics, and content while balancing player experience, readability, accessibility, engagement, and long-term retention.
  • Work in close collaboration with project leads & directors to design, prototype, tune, and ship features and systems that support the engagement, gameplay, and creative vision of the project.
  • Document and create clear, actionable design documents, and iterate on these features, working with a team of developers across multiple disciplines, and oversee their successful implementation from start to finish.
  • Get hands-on creating the scripting, data, and content required by those features, diving into the engine, and leveraging other tools.
  • Be responsible for soliciting and rapidly integrating feedback from across the team on your own initiative, ensuring we’re continually delivering a fun and fresh experience to our players.
  • Help establish and maintain design pipelines, best practices, and cross-discipline communication standards to scope, prioritize deliverables, and hit milestone goals.

What they require

  • 5+ years of experience on a live service game, shipping a variety of different features and content types to react to changing player patterns
  • Strong scripting and technical capabilities.
  • Demonstrated talent and a deep understanding of gameplay feel, player motivations or intent, gameplay mechanics, systemic content, and the core LEGO player fantasy
  • Ability to break down high-level creative direction into actionable gameplay features and production-ready tasks
  • Ability to work independently, take initiative, and react quickly to changing project needs, drive decisions, and then own the outcome and vision
  • Commitment to quality, rapid iteration, and delivering exceptional player experiences

Benefits

  • generous benefit plans
  • discretionary incentive programs

American video game and software developer

🇺🇸 United StatesGamingEnterpriseepicgames.com/
$144.5k–$212k/yr