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Neurons Lab

AI Architect (iGaming)

RemotePoland only
Published
Role
AI / ML
Experience
Lead
Employment
Contract
Salary not disclosed
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Open to PL only. Set where you work from to check your eligibility.

No BS summary

AI Architect with iGaming/game development expertise needed for a freelance contract (0.5+ FTE). Must have 7+ years in AI/ML, strong recent agentic AI practice, and a proven record of delivering working prototypes. Client-facing seniority and ability to engage with CTO-level stakeholders are essential.

Core skills

agentic AIiGaminggame development

Required skills

ClaudeCodexCursormulti-agent systemsAI developer-toolinggame math enginesgame logicgame backendgame clientmodel selectiondeployment patternsinfrastructurecost estimationtoken economicsmonitoring

Optional skills

AWSAzureGCPgame art pipelinegame graphics pipeline

What you'll do

  • Act as the embedded technical lead for AI on the account: design, build, and demo production-grade agentic AI solutions for game development
  • Deliver fast, visible results that benefit the group of companies as a whole (shared AI layer across studios), not only a single studio
  • Transfer knowledge continuously to the client's teams and to Neurons Lab engineers
  • Build working prototypes and pilots on the client's real game stack — mathematical engine, game backend, and client — so product owners can test game ideas at scale on real math, not simplified mocks
  • Design and implement custom agentic setups ("harness + loop + graph") that are transferable between AI systems (Claude Code / Codex / Cursor and similar), beyond what off-the-shelf tools provide
  • Own the technical architecture: model selection, deployment patterns, infrastructure, cost estimation (incl. token economics), and monitoring
  • Prepare and run technical demos; always keep a fallback (recorded demo, whitelisted environment) so a live session never fails
  • Produce follow-up technical packs after client sessions: flows, component schemas, deployment views, cost estimates
  • Present technical solutions with concrete focus on the actual system being built — avoid abstract industry examples and generic "challenges software teams face" talking points
  • Engage confidently with senior, technically strong client-side stakeholders (CTO-level scrutiny is the norm on this account); articulate clearly why our approach is better than the tools the client already knows
  • Respect role boundaries: product feature decisions belong to the product/delivery lead, and commercial topics (what we sell, engagement model) belong to the account team — the architect's voice is decisive on technical excellence, architecture, and implementation
  • Accept decisions once they are made and move forward — collaborative, low-ego working style with quick debriefs and fast iteration
  • Lead and unblock AI engineers on the project where present; create tasks, review output, share feedback
  • Run knowledge transfer sessions so the team is never a single point of failure
  • Support proposal preparation with technical input (estimates, architecture options) when asked by the account team

What they require

  • iGaming / game-development domain expertise — mandatory. Hands-on familiarity with slot/casino game production: game math engines (RTP, volatility, balancing), game logic and backend, game client. This is the primary reason the role is open — generic AI expertise without gaming domain knowledge is not sufficient for this client.
  • 7+ years hands-on AI/ML development, incl. strong recent agentic AI practice: building harnesses, loops, multi-agent systems, and AI developer-tooling on top of Claude / Codex / Cursor-class systems.
  • Prototype-first delivery record. Can show (not tell) existing work: working skills, tools, agents, and loops that operate strictly on code and math. Candidates will be asked to demo real artifacts during the interview.
  • Consulting / client-facing seniority. Experience as a technical lead in front of demanding enterprise or product-company stakeholders; confident and proactive (not defensive) under challenge from strong internal engineering teams.

Neurons Lab runs a group-wide AI Adoption Program for a major iGaming client: a holding of six game studios plus central business functions, 10+ companies, ~800–1,000 employees. The program combines business-team enablement, engineering enablement, and custom AI for game production.

AI
Salary not disclosed