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Longdue

3D Modeler (Junior)

RemoteSouth Africa only
Published
Role
Design
Experience
Junior
Employment
Full-time
Company size
Startup
Salary not disclosed
Check eligibility

Open to ZA only. Set where you work from to check your eligibility.

No BS summary

Junior 3D artist with 2+ years in 3D modelling and texturing for games. Must know Unity and be comfortable with the full 3D modelling pipeline, remote work, and narrative-driven games.

Core skills

3D modellingTexturing

Required skills

Unity

Optional skills

RiggingAnimationMaterial setup

What you'll do

  • Model environments, characters and props
  • Work closely with the art director and art team to establish pipelines
  • Develop the style of the game
  • Help create Hopetown from the ground up

What they require

  • 2+ years of professional experience in 3D modelling and texturing for games
  • Experience working in Unity
  • A strong passion for games and art
  • A strong knowledge of art theory
  • Good eye for composition, shape design, colour theory, and other design principles
  • Comfortable with every part of the 3D modelling pipeline
  • Experience working effectively with concept artists, animators, riggers and tech artists
  • Flexible and eager to iterate
  • Comfortable with remote working
  • Loves narrative-driven games
  • Preferred: Experience working in a small or early-stage studio, with comfort in wearing multiple hats
  • Preferred: Experience with stylised or painterly visual aesthetics
  • Preferred: Interest in narrative games and world-building through environmental storytelling

Benefits

  • New team members will have a real, tangible impact on the world being built
  • Small, focused team that values creativity, openness, and care over convention

Longdue is a studio founded to create rich, emotional, story-first games that challenge players’ expectations. It is a remote team of writers, artists, designers, and engineers focused on narrative-driven RPGs.

GamingStartup
Salary not disclosed